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Rigging Technical Director
Rigging Technical Director
  Full-Time @ Reel FX

Location:
Montreal, Quebec, Canada

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This position is responsible for designing and implementing new rig modules, tools and plug-ins that allow for clean and efficient interaction during animation. You will work with Leads in Rigging, Animation, and Character FX to improve rigs and rigging efficiency, as well as workflow related to animation and rigging.
While this is primarily a development position, you will also support artists using the tools in production.

Responsibilities:

• Implement new rig modules based on feedback from Animation and Rigging teams.
• Create and maintain Maya plug-ins based on the needs of the Rigging department and other departments that are impacted by Rigging.
• Create tools for the rigging department to aid in workflow and day to day tasks.
• Provide technical direction on model topology so it meets the technical requirements needed for the highest level of rigging and skinning.
• Represent the Rigging department while interfacing with Animation and other departments.
• Provide support to artists and supervisors and resolve issues in a timely manner.
• Generate artist-friendly documentation and tutorials for tools and procedures.
• Give tool and workflow demonstrations within the pipeline team and to artists.

Qualifications:

• A degree in Computer Science, Computer Engineering, or other related field.
• At least 2 years professional experience supporting artists in a production context.
• Excellent problem solving, communication, and team skills.
• Excellent knowledge of Maya, with a strong understanding of the dependency graph, utility nodes, and the use of expressions.
• Working knowledge of Python and Maya Python modules.
• Experience with Maya’s C++ API.
• A strong understanding of animation and modeling workflows.
• A strong understanding of human and animal form and biomechanics.
• A general understanding of the principles of animation.
• Ability to work in a fast-paced production environment.
• Experience withZBrush, Houdini, Mari, Substance, Nuke, or PostgreSQL.
• Experience with Bash, C++, JavaScript, MEL or Perl.
• Experience developing in a Windows environment.

 

This job description is not meant to be all inclusive. Employee may be required to perform other duties to meet the ongoing needs of the organization.

Please note that Canadian citizens and Canadian permanent residents will be considered in priority.

This job posting was last updated on Nov. 25, 2021