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  Full-Time @ Legend 3D

Los Angeles, California, United States

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The VR/VFX Tools Developer provides support and development for the VRVFX. They are responsible for writing and maintaining tools for use on high end visual effects films and virtual reality projects. Pipeline TDs are required to work closely with the CG Supervisors, Department Leads and Pipeline Architect.


Ensure software development follows studio policies and guidelines.  Work closely with the team to ensure that the needs of the VR/VFX department are understood.


The ideal candidate will have production experience in computer animation, visual effects, or game industry.  Experience with tool integration into existing or new pipelines.

Experience with Maya, Houdini, Nuke or other 3rd Party Animation systems.

Proficiency in Python, as well as a general understanding of software development principles and practices required.  Familiarity with game engines such as Unity or Unreal Engine a plus.

Excellent Communication skills in dealing with both technical and artistic groups.

Maintaining of tools including troubleshooting and optimization.  Thorough documentation of all development and updating as necessary.  Ongoing research to recommend improvements to workflows in order to improve productivity or communication.            

A good understanding of the entire visual effects process, from shooting through to compositing.  A general understanding of networking and performance issues that arise with automated tools. Candidates must have a minimum of 5 years’ experience working with visual effects post-production pipelines. 

This job posting was last updated on March 30, 2017