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Maya 2018 Network Install for Windows
posted by Zorion Terrell  on March 22, 2018, 8:15 p.m. (1 year, 2 months, 1 day ago)
3 Responses     0 Plus One's     0 Comments  

Hey All,

 

We’re going to try and do away with the local install of maya and run a Net install of Maya 2018. I fumbled my way through this on Maya 2014 a few years back but I’m told things changed and its more of a pain for 2016+.

We’re all Windows 7/10

 

Any advice before I get working on it?

 

Thanks,

 

 

Zorion Terrell

IT Manager | DHX Studios

e: zorion.terrell@dhxmedia.com

t: 604-684-2363 | m: 604-562-5148

380 West 5th Ave

Vancouver, BC Canada V5Y 1J5

 

Email Signature_DHX_Media

 


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Response from Zorion Terrell @ March 27, 2018, 7:15 p.m.

Thanks Chris!

 

Got this working.

 

Cheers,

 

 

Zorion Terrell

IT Manager | DHX Studios

e: zorion.terrell@dhxmedia.com

t: 604-684-2363 | m: 604-562-5148

380 West 5th Ave

Vancouver, BC Canada V5Y 1J5

 

Email Signature_DHX_Media

 

From: Christian Korneck <Christian.Korneck@mackevision.com>
Sent: March 22, 2018 8:47 PM
To: studiosysadmins-discuss@studiosysadmins.com
Cc: Zorion Terrell <Zorion.Terrell@dhxmedia.com>
Subject: RE: Maya 2018 Network Install for Windows

 

hi Zorion,

 

it basically still works the same as in the old days (have it working for every Maya version from 2014 to 2018): You have to copy the AdlM files (for Maya 2018: version R14) and the CLM files (for Maya 2018: version V5) to your network installation and create a AdlmThinClientCustomEnv.xml where you configure the AdlM and clm paths. Then you point the env var AUTODESK_ADLM_THINCLIENT_ENV to that file. And set the env vars MAYA_LICENSE_METHOD=network, MAYA_LICENSE=unlimited, ADSKFLEX_LICENSE_FILE=<port>@<licenseserver>. (Assuming floating licenses).

 

Here’s a basic XML file for Maya 2018:

https://gist.github.com/christian-korneck/9a9f06b661484283a7e839dd3bc038af

 

No difference between Win7 and Win10. However, you need to make sure that the required vcredist versions are installed that the Maya/adlm/clm binaries are built against (use i.e. dependency walker to find out or just deploy the latest version of any vcredist).

 

Best,

Chris

 

 

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From: studiosysadmins-discuss-bounces@studiosysadmins.com [mailto:studiosysadmins-discuss-bounces@studiosysadmins.com] On Behalf Of Zorion Terrell
Sent: Freitag, 23. Mrz 2018 01:14
To: discuss@studiosysadmins.com <studiosysadmins-discuss@studiosysadmins.com>
Subject: [SSA-Discuss] Maya 2018 Network Install for Windows

 

Hey All,

 

We’re going to try and do away with the local install of maya and run a Net install of Maya 2018. I fumbled my way through this on Maya 2014 a few years back but I’m told things changed and its more of a pain for 2016+.

We’re all Windows 7/10

 

Any advice before I get working on it?

 

Thanks,

 

 

Zorion Terrell

IT Manager | DHX Studios

e: zorion.terrell@dhxmedia.com

t: 604-684-2363 | m: 604-562-5148

380 West 5th Ave

Vancouver, BC Canada V5Y 1J5

 

Email Signature_DHX_Media

 


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Response from Saham Ali @ March 23, 2018, 7:55 p.m.
Are you running the install off a SMB or NFS share?
On Fri, Mar 23, 2018, 5:00 PM Jean-Francois Panisset <panisset@gmail.com> wrote:
See what I posted to the other thread about Maya on Linux install, the basic concept of getting the AdLM bits on the network share is the same, but of course the Windows-specific paths are different.

If you ask Autodesk support really nicely there is a Word file floating around with some reasonably complete instructions on how to achieve this on Windows (I figured out the Linux stuff based on the Windows instructions).

JF


On Thu, Mar 22, 2018 at 5:14 PM, Zorion Terrell <Zorion.Terrell@dhxmedia.com> wrote:

Hey All,

Were going to try and do away with the local install of maya and run a Net install of Maya 2018. I fumbled my way through this on Maya 2014 a few years back but Im told things changed and its more of a pain for 2016+.

Were all Windows 7/10

Any advice before I get working on it?

Thanks,

Zorion Terrell

IT Manager | DHX Studios

e: zorion.terrell@dhxmedia.com

t: 604-684-2363 | m: 604-562-5148

380 West 5th Ave

Vancouver, BC Canada V5Y 1J5

Email Signature_DHX_Media


To unsubscribe from the list send a blank e-mail to mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe

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Response from Jean-Francois Panisset @ March 23, 2018, 5:05 p.m.
See what I posted to the other thread about Maya on Linux install, the basic concept of getting the AdLM bits on the network share is the same, but of course the Windows-specific paths are different.

If you ask Autodesk support really nicely there is a Word file floating around with some reasonably complete instructions on how to achieve this on Windows (I figured out the Linux stuff based on the Windows instructions).

JF


On Thu, Mar 22, 2018 at 5:14 PM, Zorion Terrell <Zorion.Terrell@dhxmedia.com> wrote:

Hey All,

Were going to try and do away with the local install of maya and run a Net install of Maya 2018. I fumbled my way through this on Maya 2014 a few years back but Im told things changed and its more of a pain for 2016+.

Were all Windows 7/10

Any advice before I get working on it?

Thanks,

Zorion Terrell

IT Manager | DHX Studios

e: zorion.terrell@dhxmedia.com

t: 604-684-2363 | m: 604-562-5148

380 West 5th Ave

Vancouver, BC Canada V5Y 1J5

Email Signature_DHX_Media


To unsubscribe from the list send a blank e-mail to mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe


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